The Industrial Design Philosophy of Star Trek.
The tools, manufactured objects, and environments in Star Trek have many influences: futurism, minimalism, mid-century modernism, ergonomics, and transhumanism, to name a few. In this episode of Meta Treks, hosts Zachary Fruhling and Mike Morrison examine the industrial design philosophy of Star Trek. From its technological and social progressivism to its roots in 1960s counterculture, Zachary and Mike explore the implicit values and assumptions behind the industrial design philosophy of Star Trek. Zachary and Mike also debate the transformative potential of technology and its influence on the relationship between leisure and labor, both in the Star Trek universe and for us today.
Chapters
Welcome to Episode 27 (00:01:08)
Initial Thoughts (00:01:54)
The Original Series - Design Philosophy and Technological Progressiveness (00:04:14)
The Next Generation - User-friendliness and the Transformative Power of Technology (00:07:55)
From TOS to TNG - From Jelly Beans to Touch Screens (00:12:42)
The Whole Earth Catalog - 1960s Counterculture, Tools, and Technology (00:15:05)
The Amplification Effect of Technology - The U.S.S. Bicycle (00:16:24)
From Communes to Online Communities to Starship Crews (00:20:17)
Can Technology Transform the Human Condition? (00:21:13)
Okudagram Funny Cat Videos (00:40:57)
Using Tools to Change Your Life, and the World (00:42:51)
Painting, Classical Music, and Shakespeare - The Liberal Arts in Star Trek (00:44:34)
24th Century Design - Flying a Starship Laying Down (00:50:34)
Learning about Cultural Values from Designed Objects (00:52:24)
Designed Objects in Star Trek (00:58:21)
Uniquely Voyager Design? (01:04:06)
Final Thoughts (01:12:38)
Hosts
Zachary Fruhling and Mike Morrison
Production
Dennis Castello (Editor and Producer) Norman C. Lao (Executive Producer) C Bryan Jones (Executive Producer) Matthew Rushing (Executive Producer) Charlynn Schmiedt (Executive Producer) Patrick Devlin (Associate Producer) Will Nguyen (Content Manager) Richard Marquez (Production Manager)
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